
On the other hand, the presence of English sign on Stroggos, as depicted in Quake II, would suggest either that the Strogg do use written English, or that some humans including the invading Marines have learned the Strogg language, at least in its written form, and this is "translated" into English for the player (a supposition which may be supported by the alien-looking font used for the English on Stroggos, intended to imitate the shape of the "real" Strogg script). It is not entirely necessary, because a hero named Johann Strauss claimed to be one of the few humans fluent in Strogg, without undergoing stroggification. Understanding of the Strogg language is gained from a neurocyte being implanted in the cerebral cortex, and few human translators (if any) would volunteer for such a procedure. However, there is little indication that many humans have managed to understand it even after years of war against the Strogg and study of them. Surprisingly, the Strogg language functions very similarly to English, with various symbols forming separate words and basically working as letters, as opposed to symbols representing whole meanings in the way that Chinese, for example, works. This Strogg aggression led to humanity's long war with them that has continued unabated ever since. This motivation led the Strogg to Earth, which they promptly invaded, slaughtering millions of humans just to harvest their corpses. Motivation, since it is necessary for their survival. The Strogg's need to harvest biological components for their own augmentation, and the flesh of slain enemies for the creation of stroyent, is their primary

It's the ultimate anthology made by the fans for the fans, including everything from Team DeathMatch games with new power-ups, objectives, and skins, to new styles and scoring system for DeathMatch play.The Strogg are cybernetic constructs of unclear origins that reproduce by taking biological components and fusing them with advanced technology in the brutal surgical process of stroggification that enslaves their minds and enhances their bodies for war.
#QUAKE II STROGGS MODS#
Netpack I: Extremities compiled by id Softwareĭeflowered from the Quake community and brought directly to you comes ID's top picks of the best of the best MODs around.

And Lest we forget your worst enemies: the Stalker, Daedalus and the femme fatale herself, the Black Widow.
#QUAKE II STROGGS PLUS#
Complete with a slew of weapons, including the ETF Rifle and Plasma Beam, plus DeathMatch-specific power-ups like the Vengeance Sphere and the Anti-Matter Bomb. A stranglehold of 14 Single-Player levels and 10 Deathmatch levels designed to challenge even the most well-grounded gamer. Mission Pack: Ground Zero developed by Rogue Entertainment Settling the score was never more gratifying. Your only recourse is to use your inner strength and outer hardward: the richoting Ion Ripper, magnesium-shooting Phalanx Particle Cannon and your very own recycling bim, the Trap. Shadow-looming Gekks and Strogg-rousing Repair bots await you as you ransack the industrial landscapes of 18 relentless levels. Mission Pack: The Reckoning developed by Xatrix Entertainment Inc.Ī sum total of horror equal to no other. And with enemies like the decapitating Iron Maiden and humanoid Tank, you're going to need all the help (and health) you can get. Futuristic weapons like the revered Railgun and BFG put every foe in its place, as do hordes of other comebacks including the grenade launch, chaingun and the Hyper Blaster from hell. Fifty-five larger mission-based levels, including 64-player DeathMatch and Capture the Flag levels.

Much more than just a sequel, this second coming has a mind (and an engine) of its own.

Perfect for power killing, this lethal gathering levels you with mind-bending AI, merciless monsters, and an arsenal of weaponry. Quad Damage compiles original Quake II, The Reckoning, Ground Zero, and Extremities all into one solid mass. A quadrisection of explosive gaming that's a true embodiment of the game that annihilates the rest.
